Ambessa
Matriarch of War
???
Pick Rate
???
Ban Rate
???
Win Rate
Drakehound\'s Step (Passive)

Entering an attack or movement command while casting an ability will cause Ambessa to dash a short distance once the ability is cast, granting her next attack bonus range, damage, and attack speed, and refunding energy.

Cunning Sweep / Sundering Slam (Q)

Cooldown: 14/13/12/11/10

Cost: 70

Range: 650

Cunning Sweep: Ambessa sweeps her blades forward, dealing {{ calc_damage_ 1_max }} + {{ calc_damage_ 1_percent_max }} max Health physical damage to enemies at the edge of the strike. All other enemies take {{ calc_damage_ 1_min_ratio }} damage. Striking an enemy readies a Sundering Slam.Sundering Slam: Ambessa slams her blades down, dealing {{ calc_damage_ 2_max }} + {{ calc_damage_ 2_percent_max }} max Health physical damage against the first enemy hit. All other enemies take {{ calc_damage_ 2_min_ratio }} damage.d

Repudiation (W)

Cooldown: 18/17/16/15/14

Cost: 70

Range: 325

Ambessa gains {{ calc_shield }} Shield for {{ shield_duration }} seconds and braces herself for {{ buff_duration }} seconds. She then slams the ground, dealing {{ calc_damage_low }} physical damage to nearby enemies, which increases to {{ calc_damage_high }} physical damage if she braced herself from damage from an enemy champion, large monster, or structure.d

Lacerate (E)

Cooldown: 13/12/11/10/9

Cost: 70

Range: 325

Ambessa whips her chains around, dealing {{ calc_damage_flat }} physical damage and Slowing enemies by {{ slow_amount* 100 }}%, which decays over {{ slow_duration }} second. Initiating Drakehound\'s Step from this Ability will trigger an additional strike.d

Public Execution (R)

Cooldown: 130/115/100

Cost: No Cost

Range: 1250

Passive: Ambessa gains {{ armor_penetration* 100 }}% %i:scaleAPen% Armor Penetration and her Abilities heal her for {{ calc_omnivamp }} of the damage she dealt.Active: Ambessa becomes Unstoppable and blinks to the farthest enemy champion in a line, Suppressing the target for {{ suppress_duration }} seconds and then slamming them into the ground, dealing {{ calc_damage }} physical damage and Stunning them for {{ stun_duration }} seconds.d