Aurora
the Witch Between Worlds
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Pick Rate
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Ban Rate
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Win Rate
Spirit Abjuration (Passive)

Aurora\'s spells and attacks exorcise spirits from the enemies she damages. Exorcised spirits follow Aurora around, healing her and granting her bonus movement speed.

Twofold Hex (Q)

Cooldown: 8/7.5/7/6.5/6

Cost: 60

Range: 850

Fire cursed energy in a direction, dealing magic damage to enemies and cursing them for n seconds.Recast: End the curse, drawing back part of the enemy\'s spirit to Aurora, dealing up to {{ q 2damagemax }} magic damage to enemies passed through based on their missing health. Damage beyond the first hit is reduced to 20%.d

Across the Veil (W)

Cooldown: 22/21/20/19/18

Cost: 80

Range: 700

Hop in a direction. Upon landing, enter the spirit realm, becoming Invisible for n seconds and entering Realm Hopper.Scoring a takedown on an enemy champion resets this Ability\'s Cooldown.d

The Weirding (E)

Cooldown: 15/14/13/12/11

Cost: 80

Range: 850

Converge the realms, sending out a blast of spirit magic dealing c magic damage to enemies in the area and Slowing them by {{ slowpercent* -100 }}% decaying over n second.Aurora hops backwards a short distance after casting.d

Between Worlds (R)

Cooldown: 140/120/100

Cost: 100

Range: 250

Leap in a direction. Upon landing, Aurora converges the realms, sending out a pulse of spirit energy that deals c magic damage and Slows enemies hit by {{ slowpercent* -100 }}% for 2 seconds.The area of convergence stays active for n seconds, empowering Aurora\'s Realm Hopper and allowing her to jump from one edge of the area to another.Enemies attempting to enter or leave the area are Slowed by {{ exitslowpercent* -100 }}% for n seconds after being pushed back toward the center.Aurora can Recast this Ability to end the effect early.d