Aurora
the Witch Between Worlds
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Pick Rate
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Ban Rate
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Win Rate
Spirit Abjuration (Passive)

Aurora\'s spells and attacks exorcise spirits from the enemies she damages. Exorcised spirits follow Aurora around and heal her.

Twofold Hex (Q)

Cooldown: 9/8.5/8/7.5/7

Cost: 60

Range: 900

Fire cursed energy in a direction, dealing magic damage to enemies and cursing them for n seconds.Recast: End the curse, drawing back part of the enemy\'s spirit to Aurora, dealing up to {{ q 2damagemax }} magic damage to enemies passed through based on their missing Health. Damage beyond the first hit is reduced to 20%.If the duration runs out, Aurora will automatically Recast the Ability.d

Across the Veil (W)

Cooldown: 22/21/20/19/18

Cost: 80

Range: 700

Hop in a direction. Upon landing, enter the spirit realm, becoming Invisible for n seconds and entering Realm Hopper, gaining s% Move Speed.Scoring a takedown on an enemy champion resets this Ability\'s Cooldown.d

The Weirding (E)

Cooldown: 15/14/13/12/11

Cost: 80

Range: 825

Converge the realms, sending out a blast of spirit magic dealing c magic damage to enemies in the area and Slowing them by {{ slowpercent* -100 }}% decaying over n second.Aurora hops backwards a short distance after casting.d

Between Worlds (R)

Cooldown: 140/120/100

Cost: 100

Range: 250

Leap in a direction. Upon landing, Aurora converges the realms, sending out a pulse of spirit energy that deals c magic damage and Slows enemies hit by {{ slowpercent* -100 }}% for 2 seconds.The area of convergence stays active for n seconds, granting Aurora Realm Hopper and allowing her to jump from one edge of the area to another.Enemies attempting to enter or leave the area are Slowed by {{ exitslowpercent* -100 }}% for n seconds.Aurora can Recast this Ability to end the effect early.d