Demon Shade (Passive)
When out of combat, Evelynn enters Demon Shade. Demon Shade heals Evelynn when she is low on health and grants Camouflage after level 6.
When out of combat, Evelynn enters Demon Shade. Demon Shade heals Evelynn when she is low on health and grants Camouflage after level 6.
Cooldown: 4
Cost: 40/45/50/55/60
Range: 800
Evelynn strikes with her Lasher, dealing p magic damage to the first enemy hit and causing Evelynn\'s next 3 Attacks or Abilities on that unit to deal an additional p magic damage. Evelynn can Recast this Ability up to 3 times.Recast: Evelynn fires spikes through the nearest enemy, dealing p magic damage to all enemies hit.d
Cooldown: 15/14/13/12/11
Cost: 60/70/80/90/100
Range: 1200/1300/1400/1500/1600
Evelynn marks a champion or monster for 5 seconds. If Evelynn hits the target with an Attack or Ability, she will expunge the mark, refund its cost, and Slow the target by {{ slowamount* 100 }}% for n seconds.If the mark lasts at least 2.5 seconds, expunging it has extra effects:Against champions: Charms them for n second(s) and removes {{ mrshred* 100 }}% Magic Resist for n seconds.Against monsters: Charms them for m seconds and deals p magic damage.d
Cooldown: 8
Cost: 40/45/50/55/60
Range: 210
Evelynn whips an enemy, dealing plus p max Health magic damage. Evelynn gains {{ speedamount* 100 }}% Move Speed for n seconds.Entering Demon Shade refreshes this Ability\'s cooldown and empowers it. When this Ability is empowered, Evelynn dashes to the target and deals plus p max Health magic damage to her target and everyone she passes through instead.d
Cooldown: 120/100/80
Cost: 100
Range: Global
Evelynn unleashes her demonic energy, dealing heavy damage, becoming Untargetable and teleporting backwards. She deals magic damage, increased to against enemies below 30% Health. Upon cast, set Demon Shade to a 1.25 second cooldown.d