Tailwind (Passive)
Janna\'s allies gain Move Speed moving towards her.
Janna deals a portion of bonus Move Speed as bonus magic damage on hit and with Zephyr.
Janna\'s allies gain Move Speed moving towards her.
Janna deals a portion of bonus Move Speed as bonus magic damage on hit and with Zephyr.
Cooldown: 14
Cost: 90/95/100/105/110
Range: 1075
Janna summons a tornado that grows stronger over n seconds then blows along its path. It deals - magic damage and Knocks Up for p - p seconds. The distance, damage, and Knock Up duration increase based on how much the tornado grew. Janna can Recast to send the tornado early.d
Cooldown: 8/7.5/7/6.5/6
Cost: 50/55/60/65/70
Range: Global
Passive: Janna gains s Move Speed and is Ghosted.Active: Janna\'s elemental strikes an enemy, Slowing them by w for n seconds, and dealing + {{ spell.tailwindself:bonusdamage }} magic damage.d
Cooldown: 16/15/14/13/12
Cost: 70/75/80/85/90
Range: 800
Janna grants an ally champion or turret d Shield for n seconds. While shielded, they gain d Attack Damage.Janna refunds {{ ecdrefundforcc* 100 }}% of the cooldown whenever she impairs an enemy champion\'s movement with an Ability.d
Cooldown: 130/115/100
Cost: 100
Range: 725
Janna summons a magical monsoon, Knocking Back nearby enemies then healing nearby allies for l Health over 3 seconds. Moving or using an Ability ends the monsoon early.d