Get Excited! (Passive)
Jinx receives massively increased Move Speed and Attack Speed whenever she helps kill or destroy an enemy champions epic jungle monster, or structure.
Jinx receives massively increased Move Speed and Attack Speed whenever she helps kill or destroy an enemy champions epic jungle monster, or structure.
Cooldown: 0.9
Cost: 20 Mana Per Rocket
Range: 600
Jinx swaps weapons between Fishbones the rocket launcher and Pow-Pow the minigun.While using the rocket launcher, Jinx\'s Attacks deal physical damage to the target and nearby enemies, gain range, cost Mana, and scale {{ rocketaspdpenalty* 100 }}% less with bonus Attack Speed.While using the minigun, Jinx\' Attacks grant Attack Speed for n seconds, stacking up to s times (+x% %i:scaleAS% max).d
Cooldown: 8/7/6/5/4
Cost: 40/45/50/55/60
Range: 1450
Jinx fires a shock blast that deals physical damage to the first enemy hit, Slows them by t%, and reveals them for n seconds.d
Cooldown: 24/20.5/17/13.5/10
Cost: 90
Range: 925
Jinx tosses out 3 chompers that last for n seconds. They explode on contact with enemy champions, Rooting them for n seconds and dealing magic damage to nearby enemies.d
Cooldown: 85/65/45
Cost: 100
Range: Global
Jinx fires a rocket that explodes on the first enemy champion hit, dealing r to x + % missing Health physical damage, gaining damage over the first second of travel time. Nearby enemies take {{ aoedamagemult* 100 }}% Damage.Missing Health damage cannot exceed x against Monsters.d