Flurry (Passive)
After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.
After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.
Cooldown: 10/9/8/7/6
Cost: 50
Range: 1100
Lee Sin projects a discordant wave of sound, dealing physical damage to the first enemy hit, granting True Sight of them, and allows Lee Sin to Recast for the next seconds.Recast: Lee Sin dashes to the enemy hit by the sound wave, dealing between to physical damage scaling with the target\'s missing Health. d
Cooldown: 12
Cost: 50
Range: 700
Lee Sin dashes to an ally or ward. If the target is a champion, Lee Sin grants them and himself t Shield for n seconds and reduces this Ability\'s Cooldown by {{ w 1cooldownrecovered* 100 }}%. Lee Sin may Recast for the next {{ w 1reactivatetime }} seconds.Recast: Lee Sin gains p% Life Steal and Spell Vamp for seconds.d
Cooldown: 9
Cost: 50
Range: 450
Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals them for n seconds. If this hits an enemy, Lee Sin can Recast for the next seconds.Recast: Lee Sin Slows nearby enemies struck by the shockwave by t% decaying over n seconds.d
Cooldown: 110/85/60
Cost: No Cost
Range: 375
Lee Sin performs a powerful roundhouse kick Knocking Back an enemy champion and dealing physical damage.Enemies the target collides with are briefly Knocked Up and take plus h% of the kicked enemy\'s bonus Health as physical damage.d