Granite Shield (Passive)
Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for a few seconds, this effect recharges.
Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for a few seconds, this effect recharges.
Cooldown: 8
Cost: 70/75/80/85/90
Range: 625
Malphite launches a shard of earth at an enemy, dealing c magic damage and Slowing them by 20/25/30/35/40% for n seconds. Malphite also steals the amount Slowed, gaining it as Move Speed for n seconds.d
Cooldown: 10/9.5/9/8.5/8
Cost: 30/35/40/45/50
Range: 400
Passive: Malphite gains {{ bonusarmorpassive* 100 }}% Armor (%i:scaleArmor%f 1). This effect is increased to {{ bonusarmorpassive* 300 }}% (%i:scaleArmor%f 2) while Granite Shield is active.Active: Malphite\'s next Attack deals an additional physical damage and creates an aftershock which deals h physical damage in their direction. His Attacks continue to create aftershocks for the next n seconds.d
Cooldown: 7
Cost: 50
Range: 400
Malphite slams the ground, dealing c magic damage and reducing Attack Speed by n% for n seconds.d
Cooldown: 130/105/80
Cost: 100
Range: 1000
Malphite charges with the force of a landslide, dashing Unstoppably. At the end of the dash, Malphite Knocks Up for n seconds and deals magic damage.d