Sap Magic (Passive)
Maokai\'s basic attack also heals him and deals additional damage on a moderate cooldown. Each time Maokai casts a spell or is struck by an enemy\'s spell, this cooldown is reduced.
Maokai\'s basic attack also heals him and deals additional damage on a moderate cooldown. Each time Maokai casts a spell or is struck by an enemy\'s spell, this cooldown is reduced.
Cooldown: 7/6.5/6/5.5/5
Cost: 40
Range: 600
Maokai smashes his fist into the ground, dealing plus {{ basepercenthealth* 100 }}% max Health magic damage and briefly Slowing. Nearby enemies are also Knocked Back.d
Cooldown: 14/13/12/11/10
Cost: 60
Range: 525
Maokai transforms into a moving mass of roots, becoming Untargetable and dashing to an enemy. Upon arrival, he Roots the enemy for 1/1.1/1.2/1.3/1.4 second(s) and deals magic damage. d
Cooldown: 18/17/16/15/14
Cost: 60/65/70/75/80
Range: 1100
Maokai flings a sapling, which stands watch for n seconds. Saplings chase nearby enemies, detonating on arrival to deal magic damage and Slow surrounding enemies by {{ slowamount* 100 }}% for n seconds. Sap Magic\'s Cooldown is reduced by an additional 4 seconds if the sapling hits an enemy champion or epic monster.If placed in brush, Saplings instead last for n seconds and cause a larger explosion, dealing magic damage over n seconds and Slowing enemies by t.d
Cooldown: 130/110/90
Cost: 100
Range: 3000
Maokai summons a colossal wave of brambles and thorns, Rooting enemies for n to n seconds, increasing with distance travelled, and dealing magic damage. Hitting a champion gives Maokai {{ movehaste* 100 }}% Move Speed, decaying over n seconds. d