Double Strike (Passive)
Every few consecutive basic attack, Master Yi strikes twice.
Every few consecutive basic attack, Master Yi strikes twice.
Cooldown: 20/19.5/19/18.5/18
Cost: 50/55/60/65/70
Range: 600
Master Yi becomes Untargetable and teleports to rapidly strike enemies near his target, dealing physical damage to all enemies hit after s hits. This Ability can strike the same enemy repeatedly if there are no other targets, dealing {{ subsequenthitmultiplier* 100 }}% damage for subsequent hits (), for a maximum single target total of physical damage.d
Cooldown: 10
Cost: No Cost
Range: 20
Master Yi channels, restoring l Health over n seconds. This healing is increased by up to {{ maxmissinghealthpercent* 100 }}% based on Master Yi\'s missing Health.While channeling and for r seconds afterwards, he takes r reduced damage, decreased to {{ damagereduction* 100 }}% after the first n seconds.d
Cooldown: 14
Cost: No Cost
Range: 20
Master Yi\'s Attacks deal an additional true damage for n seconds.d
Cooldown: 85
Cost: 100
Range: 1
Passive: Champion takedowns reduce the remaining Cooldown of Master Yi\'s basic Abilities by {{ rcooldownrefund* 100 }}%.Active: Master Yi enters a trance, gaining s% Move Speed, s% Attack Speed, and immunity to Slows for n seconds. Champion takedowns extend the duration of this Ability by n seconds.d