We Are More (Passive)
Naafiri spawns packmates that attack the targets of her attacks and abilities.
Naafiri spawns packmates that attack the targets of her attacks and abilities.
Cooldown: 9/8.5/8/7.5/7
Cost: 55/60/65/70/75
Range: 900
Naafiri hurls Darkin-tainted blades, dealing {{ spell.naafiriq:totaldamagefirstcast }} physical damage and inflicting a bleed, dealing {{ spell.naafiriq:totalbleeddamage }} physical damage over {{ spell.naafiriq:bleedduration }} seconds.Naafiri can Recast this Ability. If enemies hit are already bleeding from this Ability, it instead deals the remaining bleed damage plus between {{ spell.naafiriq:totalmindamagesecondcast }} and {{ spell.naafiriq:totalmaxdamagesecondcast }} physical damage, based on their missing Health. If that target was a champion or large monster, Naafiri restores {{ spell.naafiriq:totalhealsecondcast }} Health.Packmates will leap at the first champion hit and attack them for {{ spell.naafirip:packmatetauntduration }} seconds. d
Cooldown: 22/20/18/16/14
Cost: 70/60/50/40/30
Range: 700
Naafiri dashes at an enemy, stopping at the first champion she hits, dealing physical damage and briefly Slowing them.Packmates become Untargetable and dash alongside Naafiri, dealing physical damage per Packmate.This Ability gains range based on Ultimate rank. Current Bonus: {{ spell.naafirir:wrangeincrease }}d
Cooldown: 10/9.5/9/8.5/8
Cost: 35
Range: 350
Naafiri surges forward, dealing h physical damage, then explodes in a flurry of blades, dealing h physical damage.Packmates are recalled to Naafiri and restore 100% Health. d
Cooldown: 120/110/100
Cost: 100
Range: 400
Passive: Hounds\' Pursuit gains range.Active: Naafiri prepares to hunt, gaining d Attack Damage, empowering her pack, and spawning d additional Packmates for n seconds. Naafiri also gains vision of her surroundings and {{ movespeedooctootlip* 100 }}% Decaying Move Speed for n seconds, reduced to {{ movespeedamount* 100 }}% on taking damage. The first time she hits a champion, she gains l Shield for n seconds. On first champion takedown, all effects are refreshed.d