Poppy
Keeper of the Hammer
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Pick Rate
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Ban Rate
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Win Rate
Iron Ambassador (Passive)

Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.

Hammer Shock (Q)

Cooldown: 8/7/6/5/4

Cost: 35/40/45/50/55

Range: 430

Poppy smashes the ground, dealing plus t% max Health physical damage and making the ground unstable. The unstable area Slows enemies by 20/25/30/35/40% and erupts after 1 second, dealing plus t% max Health physical damage again.d

Steadfast Presence (W)

Cooldown: 20/18/16/14/12

Cost: 50

Range: 400

Passive: Poppy gains r Armor and r Magic Resist. This bonus is doubled if Poppy is below {{ passiveempoweredhealthpercent* 100 }}% Health.Active: Poppy gains 40% Move Speed and projects a field around her for 2 seconds that stops enemy dashes. Enemies who are stopped by the field are Grounded and Slowed by {{ slowamount* -100 }}% for n seconds and take magic damage.d

Heroic Charge (E)

Cooldown: 14/13/12/11/10

Cost: 70

Range: 475

Poppy tackles an enemy, dealing physical damage and carrying them forward. If Poppy tackles them into terrain, the enemy is Stunned for 1.6/1.7/1.8/1.9/2 seconds and take an additional physical damage.d

Keeper\'s Verdict (R)

Cooldown: 140/120/100

Cost: 100

Range: 500

Begin Casting: Poppy begins charging her hammer for up to n seconds, Slowing herself by w%.Release: Poppy smashes the ground, creating a shockwave that deals physical damage to the first champion hit and surrounding enemies, Knocks them Back towards their Nexus, and makes them Untargetable while they fly. The range and Knock Back distance increase with charge duration.An uncharged swing deals physical damage and Knocks Up for p seconds.d