Arcane Mastery (Passive)
Ryze\'s spells deal extra damage based on his Bonus Mana, and he gains a percentage increase to his maximum Mana based on his Ability Power.
Ryze\'s spells deal extra damage based on his Bonus Mana, and he gains a percentage increase to his maximum Mana based on his Ability Power.
Cooldown: 5
Cost: 40/38/36/34/32
Range: 1000
Passive: Rune Prison and Spell Flux refresh this Ability\'s Cooldown and charge a rune for n seconds (max s runes).Active: Ryze unleashes a blast, dealing c magic damage to the first enemy hit. If the target has Flux on it, it is consumed, causing this Ability to deal {{ spell.ryzer:overloaddamagebonus }}% increased damage and bounces to nearby enemies with Flux.Ryze also discharges all runes, granting Ryze t% Move Speed for n seconds if s runes were charged.d
Cooldown: 11/10.5/10/9.5/9
Cost: 40/55/70/85/100
Range: 615
Ryze deals c magic damage and Slows by {{ slowamount* 100 }}% for n seconds. If the target has Flux, it is consumed and this Ability Roots instead of Slowing.d
Cooldown: 3.5/3.25/3/2.75/2.5
Cost: 35/45/55/65/75
Range: 615
Ryze fires an orb, dealing c magic damage and applies Flux for n seconds to the target and nearby enemies. Enemies already afflicted with Flux will cause it to spread further.d
Cooldown: 180/160/140
Cost: 100
Range: 3000
Passive: Overload damage bonus against targets with Flux increased to s%.Active: Ryze opens a portal to another location. After p seconds, all allies near the portal are teleported to that location.d