Glory in Death (Passive)
After being killed, Sion will temporarily reanimate with rapidly decaying Health. His attacks become very rapid, heal him, and deal bonus damage based on his target\'s maximum Health.
After being killed, Sion will temporarily reanimate with rapidly decaying Health. His attacks become very rapid, heal him, and deal bonus damage based on his target\'s maximum Health.
Cooldown: 10/9/8/7/6
Cost: 45
Range: 10000
Begin Charging: Sion charges a heavy blow for up to 2 seconds.Release: Sion slams his axe down, briefly Slowing and dealing between l and l physical damage based on charge time. If Sion charged for at least 1 second, enemies are Knocked Up and Stunned for between and 2.25 seconds based on charge time.d
Cooldown: 15/14/13/12/11
Cost: 65/70/75/80/85
Range: 500
Passive: Sion gains l max Health when he kills a unit, or l for champion takedowns, large minions and large monsters.Active: Sion gains d Shield for 6 seconds. After 3 seconds if the shield still holds, Sion can Recast to detonate the shield to deal plus 14% max Health magic damage.d
Cooldown: 12/11/10/9/8
Cost: 35/40/45/50/55
Range: 800
Sion fires a shockwave, dealing magic damage, Slowing them by t% for n seconds and removing d% Armor for n seconds. Non-champions hit are Knocked Back. Enemies hit by a Knocked Back unit take the same damage and effects.d
Cooldown: 140/100/60
Cost: 100
Range: 7500
Sion charges Unstoppably in a direction for 8 seconds, turning towards the mouse cursor. Sion stops on colliding with an enemy champion or wall or on Recasting this Ability. At the end of the charge, Sion deals between l and l physical damage based on distance travelled. Enemies close to Sion are Stunned for between n and n seconds based on distance travelled. Enemies in a larger area are Slowed by t% for 3 seconds.d