Threads of Vibration (Passive)
Skarner\'s Attacks, Shattered Earth, Upheaval, and Impale, apply Quaking. At max stacks of Quaking, enemies take max Health magic damage over its duration.
Skarner\'s Attacks, Shattered Earth, Upheaval, and Impale, apply Quaking. At max stacks of Quaking, enemies take max Health magic damage over its duration.
Cooldown: 13/11.5/10/8.5/7
Cost: 45
Range: 400
Skarner rips a boulder from the ground, empowering his next 3 Attacks with {{ attackspeed* 100 }}% Attack Speed and dealing physical damage to surrounding enemies. His final Attack will deal an additional {{ maxhppercent* 100 }}% max Health physical damage and Slow affected foes by {{ slowpercent* 100 }}% for ns.Recast: Skarner ends this Ability and throws his boulder, dealing {{ spell.skarnerq:abilitydamage }} + {{ spell.skarnerq:maxhppercent* 100 }}% max Health physical damage, and additionally Slowing the first enemy hit — and any other surrounding enemies — by {{ spell.skarnerq:slowpercent* 100 }}% for {{ spell.skarnerq:slowduration }}s.d
Cooldown: 10/9/8/7/6
Cost: 60/65/70/75/80
Range: 700
Skarner gains d Shield for ns and triggers an earthquake that deals magic damage and Slows nearby enemies by {{ sloweffect* -100 }}% for ns.d
Cooldown: 20/19/18/17/16
Cost: 50/55/60/65/70
Range: 1700
Skarner charges forward, steering toward the chosen direction and ignoring terrain. If he runs into a champion or large monster, Skarner drags them along for the rest of his charge.Colliding into a wall with an enemy in tow deals physical damage to the enemy and Stuns them for ns.Skarner can Recast this Ability to end his charge early.d
Cooldown: 120/105/90
Cost: 100
Range: 625
Skarner\'s tails lash forward, dealing magic damage and Suppressing the first 3 champions he hits for ns. Those hit are dragged along by Skarner for the duration of this Ability.If Skarner hits at least one champion he gains {{ speedboostamount* 100 }}% Move Speed for n seconds.If Shattered Earth is active, Skarner will cast Upheaval first.d