Living Vengeance (Passive)
On kill or assist, Varus temporarily gains Attack Damage and Ability Power. This bonus is larger if the enemy is a champion.
On kill or assist, Varus temporarily gains Attack Damage and Ability Power. This bonus is larger if the enemy is a champion.
Cooldown: 16/15/14/13/12
Cost: 65/70/75/80/85
Range: 925
Begin Charging: Varus draws back his next shot, Slowing himself by 20%. After 4 seconds, if not fired, Varus will cancel the Ability and refund 50% of its Mana cost.Release: Varus releases the arrow, dealing p physical damage, reduced by 15% per enemy hit (minimum 33%). Damage and Blight detonation effects are increased by up to {{ maxchargeamp* 100 }}% based on charge time (maximum x) .d
Cooldown: 40
Cost: No Cost
Range: 750
Passive: Varus\' Attacks deal an additional magic damage and apply a Blight stack for 6 seconds (max 3 stacks).Varus\' other Abilities detonate Blight stacks dealing k max Health magic damage per stack (max k max Health damage). Detonating Blight on champions and epic monsters also reduces his basic Abilities\' Cooldowns by {{ cdrperblightstack* 100 }}% of their Maximum per stack.Active: Varus\' next Piercing Arrow deals an additonal p missing Health magic damage, increased up to p missing Health damage based on charge time.d
Cooldown: 18/16/14/12/10
Cost: 80
Range: 925
Varus fires a hail of arrows that deals physical damage and desecrates the ground for 4 seconds, Slowing enemies by 30/35/40/45/50% and applying {{ grievousamount* 100 }}% Grievous Wounds.d
Cooldown: 100/80/60
Cost: 100
Range: 1300
Varus flings out a tendril of corruption, Rooting the first champion hit for 2 seconds and dealing magic damage. Rooted enemies gain 3 Blight stacks over the duration.The corruption spreads from its target to uninfected enemy champions. If it reaches them, they take the same damage and Root.d