Organic Deconstruction (Passive)
Vel\'Koz\'s abilities apply Organic Deconstruction to enemies on hit. If 3 stacks are accumulated, the enemy will take a burst of true damage.
Vel\'Koz\'s abilities apply Organic Deconstruction to enemies on hit. If 3 stacks are accumulated, the enemy will take a burst of true damage.
Cooldown: 7
Cost: 40/45/50/55/60
Range: 1050
Vel\'Koz shoots a plasma bolt that deals magic damage and Slows by {{ slowamount* 100 }}% decaying over n second(s). At the end of its range, on hitting a target, or on Recasting, the bolt splits and fires two new bolts at a 90 degree angle.Killing a unit with this restores d Mana.d
Cooldown: 1.5
Cost: 50/55/60/65/70
Range: 1050
Vel\'Koz opens a rift to the void, dealing magic damage. The rift then erupts, dealing magic damage.This Ability has 2 charges ( second refresh).d
Cooldown: 14/13.5/13/12.5/12
Cost: 50/55/60/65/70
Range: 810
Vel\'Koz disrupts a nearby area, causing it to explode, Knocking Up for n seconds and dealing magic damage. Enemies close to Vel\'Koz will be Knocked Back instead of Knocked Up.d
Cooldown: 100/90/80
Cost: 100
Range: 1575
Vel\'Koz channels a ray of energy that follows the cursor, dealing a total of magic damage over 2.5 seconds and Slowing by 20%. Deals true damage instead to enemies recently damaged by Organic Deconstruction.Enemies gain stacks of Deconstruction periodically while in the beam.d