Zeri
The Spark of Zaun
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Pick Rate
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Ban Rate
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Win Rate
Living Battery (Passive)

Zeri\'s Attacks deal magic damage and are treated as Abilities. Moving and casting Burst Fire stores up energy in Zeri\'s Sparkpack. When fully charged her next Attack deals bonus damage.

Burst Fire (Q)

Cooldown: 0

Cost: No Cost

Range: 700

Zeri fires a burst of s rounds that deals t physical damage to the first enemy hit. This Ability is treated as an Attack. d

Ultrashock Laser (W)

Cooldown: 12/11/10/9/8

Cost: 50/60/70/80/90

Range: 1150

Zeri fires an electric pulse that deals physical damage and Slows the first enemy hit by {{ slowpercent* 100 }}% for n seconds.If the pulse hits terrain, it expands into a laser that applies the effects in an area and Critically Strikes champions and monsters.d

Spark Surge (E)

Cooldown: 22/21/20/19/18

Cost: 90/85/80/75/70

Range: Global

Zeri dashes a short distance and vaults over any terrain she touches, greatly extending the dash range. For the next n seconds, her shots of Burst Fire pierce dealing {{ pendamagepercent* 100 }}% damage to enemies after the first and an additional l magic damage On-Hit to the first target struck. Hitting an enemy champion with an Attack or Ability reduces this Ability\'s cooldown by t seconds. Critical strikes reduce the cooldown by t seconds instead.d

Lightning Crash (R)

Cooldown: 80/75/70

Cost: 100

Range: 800

Zeri discharges a nova of electricity, dealing magic damage to nearby enemies. If she hits an enemy champion, Zeri gains {{ baseaspercent* 100 }}% Attack Speed and {{ basebonusms* 100 }}% Move Speed for n seconds. Hitting an enemy champion with an Attack or Ability extends this ability\'s duration and adds a stack of Overcharge for n seconds. Critical strikes add 2 additional stacks. Each stack grants {{ mspercent* 100 }}% Move Speed.During this time, Burst Fire becomes a faster triple shot that chains physical damage to nearby enemies.d